[Important Update: I've been informed by the developer that the "ending" I experienced (it was a black screen) was not the actual ending, but a bug! I'll update again when I've actually played the true end. Thanks, Mr Roboto!]
I've just finished "playing" a "game" on my iPad titled Hope: The Other Side of Adventure. I had read a little bit about it on TouchArcade and was curious enough to give it a download (it's free, so why not?) and see what this non-game was all about.
Hope takes place over the course of six real-life days, in which you get to take a look at what the Princess is doing after she's been stolen away from her Prince Charming. Usually, we take on the role of the Prince for these stories, and run through different zones, complete challenges, beat bosses, and eventually save her.
Mr. Roboto, intended this to be more of a reading and listening experience in which we hear the Princess' inner dialogue while she paces around her gross tower chamber.
On the first day, she's nothing but hopeful. As the days go by and her situation gets worse and worse, her appearance and dialogue also deteriorate.
Hope is a dramatic exploration of the kind of torment a kidnapped person might face in a situation like hers, and I won't spoil the ending, but man. That one was a bit tough. (Please note the above update - I haven't experienced the true ending. I just saw a black screen and assumed the absolute worst!)
While you're listening to her speak, you could walk around the room, and either sigh or cry. The controls are that simple, and most days, I only used the walking controls since the sighing and crying buttons sometimes drowned out her speech. After your visit is over for the night, the screen would go black but the music would continue. The main theme song added a lot of atmosphere to the overall experience. It's a sad song with slow, even pacing, and one heck of an ear worm.
Each day, this game will only take up about five minutes of your time, or more if you stick around to listen to the whole song. Feel free to check out the trailer, which shows the game's intro, and it should be universally available for all iOS devices. Once again, Hope is free, and it only takes a short time, so if you're able to download it, it's worth it for you to at least listen to it for the first day.