It's time for a double feature!
While I'll easily name the LittleBigPlanet games as some of my favorites, it wasn't until this week that I actually got to finishing the story mode for both games. The reason for this is mainly that I would keep on repeating stages until I got all the prizes, get the extra stuff for acing levels (getting through them without being KO), even the multiplayer challenges. I had to get the full completion for each level before I moved on, or as close to it as possible.
Since I've made a recent goal of finishing around 20 games or more this year, I figured it was about time I sat down and just finished things off with the story, and then worry about going back later.
LittleBigPlanet was a breath of fresh air when I first started playing it. It's the first title I purchased when I first got a PS3 for Christmas, and I'll probably never trade it away or sell it since there's still so much to do. I've played countless hours with friends and strangers online, and even restarted the game on my boyfriend's console because I wanted him to enjoy it, too.
Story-wise, I like that LBP was broken up into small segments with their own little story lines before a big baddie came along trying to wreck the day. It was easy-breezy, barring any goofs due to the funny controls. I also love how the game makes you feel like you're such a super star.
LittleBigPlanet 2 is on a whole other level, though. It presented a unified storyline, the Negativitron as the main boss right from the get-go and lots of NPCs that follow you along your adventures. Da Vinci, your main guide, takes you through many different worlds before you find yourself teamed up with various denizens and sack bots to fight the battle for positivity and creativity.
At the beginning, I wasn't sure how I felt about the game having such a strong main storyline. By the end of it, I appreciated it all the more. It was a nice twist that makes LBP2 stand apart from the first instead of just barfing out another samey title with "same idea, different worlds."
Speaking of worlds...
Geeze, these Media Molecule folks are so very creative. I had a hard time picking them out, but my favorite worlds are Frida's Wedding (from LBP) and Eve's Asylum (from LBP2).
Frida's Wedding struck a chord with me because of the strong Spanish influence. Well, it's more of a Mexican influence, but still quite fun, from the visual motifs to the music. I haven't spent as much time in any stages combined in LPB than I have in those. I also swear I've heard the artist that sang the main theme in that world on the radio (It's Café Tacuba, by the way).
It shouldn't come to a surprise that I ended up loving Eve's Asylum in LBP2. It's similar in its Hispanic nature, except rather than using Spanish music and motifs, it gave us a totally new sort of environment, involving tree-climbing and putting out fires as you get closer to the end of the story. I got through her area rather quickly, perhaps too quickly, and then went onwards to the last stages.
I don't foresee getting 100% completion in either of these games any time soon. A lot of it involves getting high rankings online and creating levels, participating in community stuff, rating other folks' levels and the most annoying, getting people to love your levels enough to rate and favorite them, too. It's a tough task that I'm sure not many have endured.
I do however plan to keep playing in single and multiplayer to keep on getting better scores and more goodies for my sack boy. Or sack thing (I guess we're more PC now). For now though, I'll just be here, relishing in the triumph of having beaten two more games towards my goal for the year.
Zombie girl plays games too!
[2012 game completions: 3]